Sega Saturn: A 32-Bit Powerhouse from the '90s
Launched in November 1994 and discontinued by 1998, the Sega Saturn was a technologically advanced 32-bit console and the successor to the iconic Sega Mega Drive (Genesis). Featuring a dual-CPU architecture with eight processors and a CD-ROM drive, the Saturn aimed to compete with Sony’s PlayStation in the early 3D gaming era.
- Launch Price (US, 1995): $399
- Worldwide Units Sold: Approx. 9.26 million
THE SEGA SATURN AT A GLANCE
Powered by two Hitachi SH-2 CPUs
- Later upgraded with a dedicated 3D video processor to better compete with the PlayStation
- Released in three regional variants: US, Europe, and Japan
- The system is region-locked — many Japanese titles can't be played on US or EU consoles
- Exceptionally strong 2D graphics performance, though weaker in 3D rendering
Tech Specs
- Main CPUs: Dual Hitachi SH-2 @ 28.6 MHz
- Digital Signal Processor: Sega SCU DSP @ 14.3 MHz
- Video Processor: Yamaha VDP2 @ 57.2 MHz
- Memory:
- 2 MB RAM
- 1.5 MB Video RAM
- 512 KB Sound RAM
- Storage: Built-in RAM and cartridge port for memory expansion
- Media: CD-ROM (supports Video CD, Mini CD, and Photo CD)
Graphics
- Supports 16.78 million colors (24-bit)
- Resolutions range from 320×224 to 704×224 pixels
- Features two custom display processors: VDP1 and VDP2
- Known for using 2D sprites to simulate 3D effects, making it ideal for arcade-style games
Audio Capabilities
- Sound Chip: Yamaha YMF292 (also used in Sega arcade machines)
- 32 sound channels (FM synthesis or PCM digital audio)
- Built-in DSP with 128-step sound effects and 16 preset effects
- Advanced audio mixing features
Expansion Options
RAM Expansion Cartridges (standard and all-in-one models)
- Sega NetLink Modem for online connectivity
- Video CD Support Cards
Peripheral Add-ons
- Arcade sticks, light guns, steering wheels
- 6-player adapter for multiplayer games
- Direct Link cable for connecting two Saturns
- Karaoke Unit (Hitachi MKU-1 model)
I/O Ports
- 2 joystick ports (front)
- Cartridge slot (top)
- Video outputs: Composite, S-Video, and RGB SCART
- Communication port for online peripherals like Sega NetLink
Game Library
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Around 1,100 official games were released between 1994 and 2000
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The system is region-locked:
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Japanese consoles can often play US games
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Most Japanese games are locked on American and European consoles
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Homebrew developers still create and release new games for the Saturn today
Shops
■ Sega Saturn Game Console
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